float d = 0; float x=200; float y=200; void setup(){ size(400, 400); noFill(); stroke(255,255,255); frameRate(30); } void draw(){ background(0, 0, 0); ellipse(x,y,d,d); d=d+1; } void mouseReleased(){ x = mouseX; y = mouseY; d = 0; }